In-DRAM goes back a long time. There were plenty of papers in the 90s about various ideas for turning a bank of DRAM into a SIMD machine. They weren't as clever as some of these ideas or as well developed but these papers are just the latest versions of an old idea.
The abstract of OPs link mentions "Processing-Using-DRAM (PUD)" as exactly that, using off the shelf components. I do wonder how they achieve that, I guess fiddling with the controller in ways that are not standard but get the job (processing data in memory) done.
Edit: Oh and cpldcpu linked the ComputeDRAM paper that explains how to do it with off the shelf parts.
That context is very helpful. But you don't need to poo-poo the ideas as "just another iteration". Everything we have today is built on top of decades of prior work. The paper itself mentions a lot of prior work.
Of course, this "out of spec" behaviour of DRAM, more specifically the ability to do copying, is also implicated in this infamous bug: https://news.ycombinator.com/item?id=5314959
It seems more than one person independently observed such a thing, and thought "this might be a useful behaviour".
The 'et al.' is used for in-article citations, if done in author-year format; references in the reference list are, to the extent that I've seen, always written out in full. I guess Google just wanted to make the life of any academic citing their work miserable. There are (unfortunately) conferences that have page limits that include the reference list; I wonder if an exception would be made here.
> By intentionally issuing DRAM commands that violate
manufacturer-specified timing parameters.. [gaining] massive parallelism up to 65,536 bitwise operations in parallel.
This behaviour has been around since the earliest DRAMs with multiplexed row/column addresses. The Mostek MK4096 of 1973 could probably do this. Only took about half a century for someone to figure it out.
Yup, and incredibly they are able to do this on standard RAM by "intentionally violating the timing parameters":
Processing-Using-DRAM (PUD) leverages the inherent analog operational characteristics of DRAM to enable highly parallel bit-serial computations directly within memory arrays. Prior research has demonstrated that commercial off-the-shelf DRAM can achieve PUD functionality without hardware modifications by intentionally violating the timing parameters.
These studies have established two fundamental PUD operations: RowCopy and majority-of-X (MAJX) (Fig. 1). The RowCopy operation facilitates data movement between different rows within a subarray by issuing a PRE command followed immediately by an ACT command before bitline precharging completes, enabling data transfer through the bitlines. This operation affects all cells along a row simultaneously, making it approximately 100 times faster than processor-mediated data movement. The MAJX operation performs a majority vote among
X cells sharing the same bitline that are activated simultaneously, implemented in commercial DRAM by issuing ACT, PRE, and ACT commands in rapid succession without delays. This allows concurrent activation of 2∼32 rows. MAJX enables bit-serial computations that leverage the parallelism of subarrays with 65,536 columns, serving as the fundamental computational unit for PUD.
This research requires a custom memory controller that's doing "weird" things, the CPU isn't really getting involved here. It's very different compared to row hammer in my opinion. If you have a custom memory controller then I think all bets are off.
Only to the same extent that any other co-processor add-in card can do stuff that's not observable by the CPU. Your CPU's RAM is managed by the CPU's memory controller hardware, and that memory controller does not give software the ability to issue individual DRAM commands like precharge. This research uses a memory controller implemented on a FPGA, talking to its own pool of RAM.
In the hardware world are there risks of taking advantage of a bug knowing that the manufacturer may someday fix the bug? I know in the software world it's a bad idea to leverage a bug in a platform to enable a feature (or fix another bug). The bug you're counting on being present may get fixed 15 years in the future and then your system explodes and no one knows why.
edit: seems like there was a recent discussion about something similar... undefined behavior in some C function iirc
This usually falls under "interoperability testing", but usually mitigated through your firmware rather than hardware. In the worst types of cases, you need to make sure your hardware works with some popular defunct vendor from 15 years ago since some big customers have used that hardware for 15 years, without issue, and will see your hardware as the problem when they plug it in.
For communication equipment, this is super important, with all sorts of "quirks" put in for vendors that didn't follow the spec. And, that includes keeping quirks in your firmware, so you don't break anyone else's. Imagine entire walls of legacy and long-gone and current competitor equipment, with robot arms to plug things in, and you have an idea of what some hardware validation labs look like.
Motherboard manufacturer firmware is also filled with quirks for specific CPUs, chipsets, etc.
This pops up in low latency HFT specifically with networking cards.
Certain network cards have either a bug or combination of features that work in an interesting way to the benefit of the trading firm.
These bugs (and features too) sometimes get removed in favor of either getting rid of the bug or those features are seen as not needed for the larger market etc. Therefore, firms will sometimes attempt to buy up all available supply of certain models.
Undefined behavior in C/C++ has been discussed for a very very long time. I'd say the impact of it when combined with optimizing compilers first came to broader public awareness around the 2010ish time frame (maybe 2013?) which is now about 12+ years old.
As for this paper, it's not about relying on a bug but rather presenting what might be possible with DRAM in the hopes of standardizing capabilities.
When I was studying Quaternions during my 3d math class (That I failed the first time, like I said, not a math guy) they briefly covered the history of matrix calculation in graphics development.
My understanding is that Quaternions became popular because they are almost as accurate as matrices but much less complex computationally.
Has anyone tried building an LLM using Quats instead of matrices?
Or are the optimisations with Quaternions more useful in realtime?
A matrix is a representation of a linear function (e.g. a function that plays nice with + and scalar multiplication). A specific subset can be used to describe rotations in 3D space. Quaternions can (arguably) do this better. But quaternions cannot be used to describe any linear function. So I do not think this makes sense for LLMs.
> But quaternions cannot be used to describe any linear function
Does this mean all functions that can be described by quaternions are non-linear, or does it mean that quaternions can describe some linear functions such as the ones associated with rotations in 3D space but there are linear function they cannot describe?
Quaternions (when viewed as vectors) are not linear functions, but the arguments to linear functions. You can add them: (a + bi + cj + dk) + (a' + b'i + c'j + d'k) = (a + a') + (b + b')i + (c + c')j + (d + d')k, and multiply them by a scalar: lambda * (a + bi + cj + dk)= (lambda * a) + (lambda * b)i + (lambda * c)j + (lambda * d)k. An example of a linear function on quaternions is the zero function. After all, zero(q + q') = 0 = 0 + 0 = zero(q) + zero(q'), and zero(lambda * q) = 0 = lambda * 0 = lambda * zero(q).
Matrices and quaternions take different approaches to describing rotations: a matrix sees a rotation as a linear function, and quaternions see rotations as a group (confusingly represented with matrices, this field is called representation theory if you want to know more).
So the answer to your question: there are linear functions that quaternions cannot describe. And quaternions can only describe a very specific class of linear functions (with some rather complicated maths behind them).
I think you are mixing things. Quaternions are in the same category as complex numbers. They can be represented as matrices, and there are probably nice uses of matrices where the element is a quaternion (such as QDNNs) instead of a real number. My experience is that in massive architectures such as LLMs, simpler forms are more successful unless there is a true benefit to representing things with more elaborate types of scalars (such as in physics, or 3d graphics).
My understanding was that the main benefit of quaternions in computer graphics was representing rotations in a way that doesn't result in gimble lock.
And beyond that, for those rotations, a quaternion doesn't scale nearly as well as you add dimensions. Complex numbers are a complex representation of two space, quaternions are a complex representation of three space, and to go to four space you have octonions, which have eight elements.
The original question was: can quaternions be used in place of matrices to perform LLMs tasks, and the answer is: quaternions are 4 dimensions, with the implied meaning that matrices can cover different dimentionalities, which are needed for LLMs (and neural network in general).
Axis-angle also doesn't have gimbal lock - the main advantage of quaternions is that actually performing rotations with them only involves addition and multiplication, no trigonometry at all. The same is true for using proper rotation matrices, but those use a lot more memory. Plus, you can actually lerp between quaternions (more generally - they compose). That doesn't work with matrices (I think)
I also strongly suspect that there are earlier sources.
However, IRAM looks like compute near memory where they will add an ALU to the memory chip. compute in memory is about using the memory array itself.
To be fair, CIM looked much less appealing before the advent of deep-learning with crazy vector lengths. So people rather tried to build something that allows more fine grained control of the operations.
One of the original proposals for in-DRAM compute: https://users.ece.cmu.edu/~omutlu/pub/in-DRAM-bulk-AND-OR-ie...
First demonstration with off-the-shelf parts: https://parallel.princeton.edu/papers/micro19-gao.pdf
DRAM Bender, the tool they are using to implement this: https://github.com/CMU-SAFARI/DRAM-Bender
Memory-Centric Computing: Recent Advances in Processing-in-DRAMhttps://arxiv.org/abs/2412.19275
Edit: Oh and cpldcpu linked the ComputeDRAM paper that explains how to do it with off the shelf parts.
I was expecting to find this 2016 article in there: https://news.ycombinator.com/item?id=12469270
This 2019 one does show up: https://news.ycombinator.com/item?id=22712811
Of course, this "out of spec" behaviour of DRAM, more specifically the ability to do copying, is also implicated in this infamous bug: https://news.ycombinator.com/item?id=5314959
It seems more than one person independently observed such a thing, and thought "this might be a useful behaviour".
Take that, binary blobs for DRAM training!
Processing-Using-DRAM (PUD) leverages the inherent analog operational characteristics of DRAM to enable highly parallel bit-serial computations directly within memory arrays. Prior research has demonstrated that commercial off-the-shelf DRAM can achieve PUD functionality without hardware modifications by intentionally violating the timing parameters.
These studies have established two fundamental PUD operations: RowCopy and majority-of-X (MAJX) (Fig. 1). The RowCopy operation facilitates data movement between different rows within a subarray by issuing a PRE command followed immediately by an ACT command before bitline precharging completes, enabling data transfer through the bitlines. This operation affects all cells along a row simultaneously, making it approximately 100 times faster than processor-mediated data movement. The MAJX operation performs a majority vote among X cells sharing the same bitline that are activated simultaneously, implemented in commercial DRAM by issuing ACT, PRE, and ACT commands in rapid succession without delays. This allows concurrent activation of 2∼32 rows. MAJX enables bit-serial computations that leverage the parallelism of subarrays with 65,536 columns, serving as the fundamental computational unit for PUD.
* https://www.servethehome.com/sk-hynix-ai-memory-at-hot-chips... * https://www.servethehome.com/samsung-processing-in-memory-te...
Not sure anyone has started using it in production.
We'll see that before anything built around HBM or GDDR.
edit: seems like there was a recent discussion about something similar... undefined behavior in some C function iirc
For communication equipment, this is super important, with all sorts of "quirks" put in for vendors that didn't follow the spec. And, that includes keeping quirks in your firmware, so you don't break anyone else's. Imagine entire walls of legacy and long-gone and current competitor equipment, with robot arms to plug things in, and you have an idea of what some hardware validation labs look like.
Motherboard manufacturer firmware is also filled with quirks for specific CPUs, chipsets, etc.
Certain network cards have either a bug or combination of features that work in an interesting way to the benefit of the trading firm.
These bugs (and features too) sometimes get removed in favor of either getting rid of the bug or those features are seen as not needed for the larger market etc. Therefore, firms will sometimes attempt to buy up all available supply of certain models.
As for this paper, it's not about relying on a bug but rather presenting what might be possible with DRAM in the hopes of standardizing capabilities.
Ok, so my math isnt great.
When I was studying Quaternions during my 3d math class (That I failed the first time, like I said, not a math guy) they briefly covered the history of matrix calculation in graphics development.
My understanding is that Quaternions became popular because they are almost as accurate as matrices but much less complex computationally.
Has anyone tried building an LLM using Quats instead of matrices?
Or are the optimisations with Quaternions more useful in realtime?
Does this mean all functions that can be described by quaternions are non-linear, or does it mean that quaternions can describe some linear functions such as the ones associated with rotations in 3D space but there are linear function they cannot describe?
Matrices and quaternions take different approaches to describing rotations: a matrix sees a rotation as a linear function, and quaternions see rotations as a group (confusingly represented with matrices, this field is called representation theory if you want to know more).
So the answer to your question: there are linear functions that quaternions cannot describe. And quaternions can only describe a very specific class of linear functions (with some rather complicated maths behind them).
And beyond that, for those rotations, a quaternion doesn't scale nearly as well as you add dimensions. Complex numbers are a complex representation of two space, quaternions are a complex representation of three space, and to go to four space you have octonions, which have eight elements.
https://scholar.google.com/scholar?hl=en&as_sdt=0%2C5&q=iram...
However, IRAM looks like compute near memory where they will add an ALU to the memory chip. compute in memory is about using the memory array itself.
To be fair, CIM looked much less appealing before the advent of deep-learning with crazy vector lengths. So people rather tried to build something that allows more fine grained control of the operations.
You are right, I remember 1972-ish papers where they did compute in memory. I just couldn't locate links to these papers in a few minutes.
And does such a processing shift give advantage to Samsung etc? Where does this leave NVIDIA etc?
https://www.patentlyapple.com/2024/12/apple-plans-to-transit...