Show HN: Tiao, A two-player turn-based board game

(playtiao.com)

37 points | by trebeljahr 6 hours ago

7 comments

  • rytill 4 hours ago
    Hey! I played against a bot and it was pretty fun.

    Small suggestion: too many queues can make it very difficult to build up a network of players at first. I'd suggest, for now, lowering the amount of available time control queues so that two players who happen to be on at the same time are more likely to actually find a game.

  • Rendello 2 hours ago
    Cool! I've tried (and I guess failed) to build two of my favourite combinatorial games: the ancient "Konane" and the modern "Shōbu". At least the latter's project taught me property-based testing in Erlang.

    https://en.wikipedia.org/wiki/K%C5%8Dnane

    https://boardgamegeek.com/video/482389/shobu/how-to-play-sho...

  • scythmic_waves 3 hours ago
    It's fun! I play some chess but I am not a natural at this game. I think I need an AI easier than easy haha
  • WillMorr 3 hours ago
    Clever! I really appreciate how well done the tutorial is, it's just about the easiest game intro I've ever experienced.
  • ymaws 3 hours ago
    I can't beat easy, incredibly addictive game :)
  • homeonthemtn 3 hours ago
    I appreciate the tutorial. I thought it was well done. I'd love to see something like that in some board games I've played.
  • ayazumi 2 hours ago
    [dead]