I've always really enjoyed Andrew Kelley's article about trying to statically recompile NES code from 2013 [1]. Basically he makes a ton of progress but gets hung up not just on the realities of the handwritten assembler of the era just not being all that great at mapping to higher level LLVM IR. In the conclusion he specifically calls out a JIT-type methodology as probably being the way to go, where you live-recompile the hot paths when you have the runtime data required to actually understand them, and don't worry about the parts you can't.
What are you basing this statement on? The code comments read very human to me. Your the one hurting their chances of finding a job by falsely saying this.
Every company they apply to will be leveraging LLMs. Time to get over it. No need to be grumpy old man about such things. Every generation has faced such foes. The old always yields to the new.
Very cool to see something like that in action.
[1]: https://andrewkelley.me/post/jamulator.html
What's cool here is to have a GameBoy JIT runtime at all.
For the times they are a-changin'