C for Rust Programmers

(bd103.dev)

43 points | by xyproto 2 days ago

7 comments

  • uecker 1 hour ago
    Any tutorial for C should explain compiler warnings and other tools that help make code safer. In C, you do not rely on the language specification but on tooling. Especially for Rust programmers, this needs to be explained more explicitly. And of course, you can build abstractions using types in C. So a tutorial should also focus on that, and perhaps not start with a low-level string reversal function.
    • swinglock 29 minutes ago
      Absolutely. Turn the warnings into errors too, build and test with sanitizers (ASAN, UBSAN, TSAN) when not measuring performance, and use static analysis beyond compiler warnings (Clang Tidy, Clang Static Analyzer).

      Though the author doesn't look to be trying to write a great tutorial, rather prioritizing sharing what and how they learned something from their perspective.

    • kingforaday 50 minutes ago
      I'm with you. Since the post already shows Clang catching the array-decay bug, the author could even just add a “always build with -Wall -Wextra -fsanitize=address,undefined” note and some explanation of course.
    • bjackman 45 minutes ago
      > This is not a substitute for a proper C tutorial
    • jminnl 17 minutes ago
      Asan!
  • caaqil 2 minutes ago
    > there are plenty of "Rust for C Programmers" articles on the internet, but little to no "C for Rust Programmers" articles out there.

    Why would a Rust programmer learn C? Isn't that basically a regression?

  • kvemkon 20 minutes ago
    > the program should check for a null pointer and gracefully exit if one is found: ...

    If malloc() fails, there is no need to exit the program completely with exit(), only return from the current function with an error.

  • ReDress 1 hour ago
    I'm going to go out on a limb here and make a wild guess.

    That boolean is actually mostly an extension of the integer system whereby we now have an integer type that stores only one bit.

    Whereby the bit stored either results in a 'true' or 'false' value.

    Anyways, I know booleans are useful in systems development when you have strict memory / storage constrains / bandwidth (networks).

    Yeah, that works for me.

    • cogman10 36 minutes ago
      The way C handles (prior to C23) booleans is pretty close to how you'd handle booleans in assembly.

      CPUs don't have types, everything is integers or floats. You do your work on registers which have fixed sizes. CPUs have built in instructions for "is this register not zero" which leaks into C. 1 is true in C, but so is 2.

      Also, single bits are rarely used for booleans because it requires more CPU power to extract a single bit. Everything is byte aligned at a minimum.

      When doing something like network code, if you want to store a bunch of booleans you are typically going to either pack them into a byte, or you'll burn the extra bits and send a single byte for the boolean value. Typically this was flags and masks.

      • xhroot 13 minutes ago
        > single bits are rarely used for booleans

        SQL Server still has no boolean type and groups bits in the same row into a byte if possible.

    • bjackman 47 minutes ago
      'bool' is still at least 1 byte in C. If you want to store one Boolean per bit you have to manually implement a bitmap.
      • viega 10 minutes ago
        A bool does automatically cast to an unsized bit slice.

        Meaning, if you have a struct and you want to bit-pack your booleans, you can declare each one as, say, uint8_t some_bool : 1;

        You may then do `x.some_bool = true;` etc.

        It's a small nicety to avoid bitwise operators, anyway.

      • tyromaniac 40 minutes ago
        Or pull out the C++ and use std::vector<bool>,... But you should probably never do that
      • ReDress 31 minutes ago
        [dead]
  • bjackman 50 minutes ago
    It's beautiful to see this perspective! The fact that we are at "whoa, C is fucked up compared to my expectations" instead of "look at Rust's fancy safety stuff" shows that as a field we've started lifting the baseline.

    Nowadays I actually believe I'll likely see a world without memory corruption within my lifetime.

    • kingforaday 43 minutes ago
      It’s definitely great that memory safety is becoming more pervasive. Though I’ll believe “a world without memory corruption” right up until another <insert your relevant hacker hero name> comes along and finds a way through an unsafe block, an FFI boundary, or the hardware itself (Rowhammer says hi).
      • bjackman 36 minutes ago
        > Rowhammer says hi

        Yeah I was thinking of prefixing my "memory corruption" with "software-bug induced"! I don't see a credible solution to Rowhammer. ("DDR[n+1] fixes it" - lol)

        > an unsafe block, an FFI boundary

        Honestly these feel solvable to me at this point! I think we'll see:

        - unsafe code shrink as languages get more powerful

        - amount of analysis we can apply to each unsafe line shoot up exponentially as AI gets cheaper

        - amount of FFI we actually need shrink as it gets easier to just click "rewrite it in $lang" on the decision card when your coding agent says "I found a library for that but it's in a different language"

        (Having said all of that, people seem to be adopting Zig for some bizarre reason... So maybe I'm naive to expect unsafe lines to shrink)

        (But also, maybe AI gets so good and so cheap that we can just type "go fidn all the bugs andfi xthenm" into an LLM, between sips of a Piña Colada)

  • _dain_ 1 hour ago
    >The very first systems programming language I ever learned was Rust. This is uncommon compared to many other programmers; you're more likely to find someone who learned C or C++ first before coming to Rust.

    It's becoming increasingly common. Rust is my first systems programming language too. I tried to learn C a few years ago but I found it too austere and prickly, which put me off.

    • assimpleaspossi 1 hour ago
      I was going to write that I found this odd. The kid that cuts my grass is going for a degree in CS and told me just yesterday that, in his second year, Java is the language he uses with a little Python. That C was such a struggle and he won't touch it.

      For someone getting a CS degree, that just seems so, so odd. Along with that, he's been studying edge detection in images. In his second year. Not to run off topic but, again, I find that so, so odd.

    • ReDress 1 hour ago
      Probably because C and C++ are mostly used in system and desktop development.

      Rust is taking steps or has been taking steps in this direction too.

      It's not surprising that a lot of experienced systems and desktop development engineers looking to getting their hands on the newest tool already have experience or at least familiarity with C and C++.

  • BitProgram 2 days ago
    [dead]